Play for People Skills
Give a sense of anticipation and surprise
HEURISTIC 7/10

Give a sense of anticipation and surprise

OVERVIEW
Replayability is an aspect to consider in order to move away from a rigid and routine-based approach to learning people skills. A sense of surprise leaves students wondering about what all the possibilities in the game are. They wish to come back and find out.

Recommendations

RECOMMENDATION 1

Build in moments of surprise

SIGNIFICANCE
  • Building opportunities for students "create their own" aspects (like Uno wild cards) gives them the power to customize gameplay
  • Surprises evoke moments of emotion with higher highs and lower lows
  • Surprises leave room for interpretation
RECOMMENDATION 2

Create elements that encourage students to play again

SIGNIFICANCE
  • Variety avoids things feeling repetitive
  • The satisfaction of "leveling up" with a gradual and appropriate increase in difficulty keeps students coming back
  • Appropriate time durations and frequency of play need can be leveraged